<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[matt's corner]]></title><description><![CDATA[Portfolio]]></description><link>https://www.mattcams.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Wed, 24 Jun 2026 21:19:46 GMT</lastBuildDate><atom:link href="https://www.mattcams.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Coding for Fun in the World of Replicube]]></title><description><![CDATA[Late last fall, I stumbled upon a post promoting a cute little puzzle game called Replicube by Walaber that took me on a short journey and made me fall in love with coding again. Replicube is my favorite game I played in 2025—an elusive honor given how many games I play each year and how much talent in the indie game scene is producing wonderful and fascinating things every single day. Replicube was neither the most mechanically ambitious nor highly polished game I played last year. So what...]]></description><link>https://www.mattcams.com/post/coding-for-fun-in-the-world-of-replicube</link><guid isPermaLink="false">6a39b6db72415ea9e53b93e4</guid><pubDate>Mon, 22 Jun 2026 23:10:56 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/94ec47_da76a09541114aa899601c3b81576fb7~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>matt</dc:creator></item></channel></rss>